played a slew of demos on the PS3 lately... wrote in a rush, so please do not mind the grammatical mistakes. and the title has nothing to do with the Demoman who writes for Shacknews.
Batman: Arkham Asylum >>nice demo.. had watched a lot of footage at Games Com, but that was in German and i didnt get to play so tried it out here.. clearly, the level that was available at Games Com was much different to the one that is being dished out as a demo.. clear partiality i gues.. hehe..none the less, AA has a nice batmany/dark knighty feel to it.. good music score.. story starts off at AA when Joker gets brought in.. apparently Harley Quinn (my fave villain) was in cahoots with him even before he got there.. obviously to her Joker is the GOD and she will do anythiing for him.. so they take over the communication systems and all and release the baddies who then hold the staff hostage or have a direct confrontation with the dark knight... either way the story is plausible...action is good.. mostly one to one combat.. none of the bunch of baddies attacking that will lead to button mashing... ofcourse, as with any action game, there will also be button mashing, but this one doesnt have a 'mashing' feel to it.. u can take ur own sweet time.. counterattacks are nicely done. there is space for stealth too.. although some of the moves will get repetitive over the course of the game.. grapple, dangle, strangle.. then grapple some more, dangle some more and strangle some more.... but you can use them in various combinations.. and also the glide mode.. which stuns an enemey.. but u have to strangle him after that.. buttons are mapped nicely, so the controls dont feel very clumsy.. hints are displayed in 'detective' mode..which comes in handy at times.. esp when u dont know what to do.. you have the use of a Batarang, which is the coolest thing ever !one thing i liked was that every character (or atleast major character) in the game is given a bio. so you know who they are, what their background is etc etc and a little bit of trivia like when they first appeared in the DC universe... it's a good little touch.
Mini Ninjas >> good visuals, cute little action game is what i will call it.. in the style of Genji, you can switch between characters.. each has his/her own specific features.controls are easy.. but it is a tiresome thing to go into pause mode just to equip a skill which u want to use... interesting take to the story.. and some emphasis on stealth. doesnt suffer much from the camera angle syndrome either, which is a relief.. however, the most annoyinig thing is that save points are few and far between.. and it gets really annoying when you have to start from scratch if you die. that was a bit of a bore...
Wet : a mindless shooter.. tries to use slow time when doing acrobatic stuff.. but every time u jump it goes into slo mo, which is annoying when u dont want to shoot but just jump... interesting bit though the protagonist, Rubi, is very HOT !it had a lot of Stranglehold feel to it, although it lacks the look and finish of Stranglehold, as if it was a cheap imitation. in the early stages when u are learning the moves, it goes back like a movie reel when you dont pull off the right moves or take a lot of time doing it.. healing has a very new look to it.. Rubi just takes a swig of alcohol from a bottle, tosses it in the air and then shoots the bottle ! cool.. but only for the first one or two times that you see it. the demo is quite comprehensive...has 3 different types of levels.. a market fight, a 'red' mission when Rubi goes all enraged and attacks all out.. and then a chase seen with a few timed-button sequences in it.. demo playable, game certainly dont think it will hold my attention for too long.
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